About Me


In my summer and senior year of high school I worked on Koya Rift as much as possible, pouring all of my free time into it. My initial sales were terrible and weren’t near the amount of money that a developer would shoot for in a game release. Read the initial sales impressions here: https://sunnykatt.com/2011/07/08/demo-impressions-reviews-from-the-code-drama-page/




3 Responses to About Me

  1. Pingback: Koya Rift: An Indie Game With Limitless Potential | The Astringent Gaming Journal

  2. Killgore says:

    Heya! So I was looking around for the old NOD forums to see what’s changed over the years. Wasn’t too sure what to make of the new site. Anyways, I’m glad to see you’ve still got the game design itch! Best of luck!

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