Category Archives: Uncategorized

SALE! 75% off for a week!

  EDIT: The sale is over now. There’s news coming later this week though, so sit tight. Yeah, I wanted to do this a really long time ago. Click here to buy directly (no DRM or third party software needed) … Continue reading

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New interview with AstringentGaming

            Hello internet! I’m not dead. Just very very busy. Here’s a new interview for you, though! http://astringentgaming.com/articles/koya-rift-interview-zach-kehs_18183 – Zach    

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Demo, Impressions, Reviews (From the code-drama page)

Original article: http://code-drama.com/2011/07/09/demo-post-release-impressions-reviews/ Hey everyone. I hope you didn’t think I dropped off the edge of the world or anything; I’ll try to explain what’s going on the best I can. Koya Rift released a little over a month ago. I’ll … Continue reading

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KOYA RIFT ON SALE NOW

This is a copy of the original post at: http://code-drama.com/2011/05/24/koya-rift-on-sale-now/ After a year and a half of solo-development, I’m ready to share my work to the rest of the world. Please support me a buy a copy (7.99 USD!). Click the … Continue reading

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Koya Rift gets release date, new trailer

That’s right my friends. The day has come. Koya Rift will be up for sale on May 24, 2011. That’s less than a week from when this post was written! New release trailer: http://www.youtube.com/watch?v=E5NQ7cJuKPI Who are these Code Drama guys? … Continue reading

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Updating the KR source to the GML 8.1 runner, other progress.

Things are going pretty well. The GML runner was updated to version 8.1, which includes various speed updates, security updates, and other things I really love. The one thing that’s driving me nuts right now is that they changed the … Continue reading

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Progress Report [March 2011]

I just thought I would update you guys on what’s going on. I’m getting closer and closer to getting the game done, it’s just taking annoyingly long to get a lot of stuff done when I barely have time to … Continue reading

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Marketing Updates

Woah! Koya Rift really took off. I’m extremely happy and relieved it was taken so well by the internet – I’m certainly not used to the attention! I’ll keep in touch will all of the guys on the internet while … Continue reading

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Beginning the marketing haul!

EDIT: New visitors; welcome to the website! If you want to keep up with the latest news on the game, please click on the link to the right about subscribing to this blog by email. This way, when I make a … Continue reading

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December Updates!

So the combat system of the game is pretty much done. I have to add a few labels/tutorial messages, and then throw in directinput gamepad support, and redo the main menu, and I’ll be done all my goals for this … Continue reading

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