About Me

SunnyKatt (Zach Kehs)

He exists in real life?

Hey world. I’m an 20 year old guy from the eastern USA. I’ve been programming games since I was 12 (or 11, I don’t really remember) and haven’t stopped loving it. Over the years I’ve tried to become skilled in every aspect of game development, from all the Programming, to the Design, to the Art, and the Sound.

Bio (why not! (shortened for convenience sake May 2012))

I was a weird little kid. I would draw and make board games the time. I had a very creatively engineered mind – I wanted to be an author or something. I wrote a bunch of crappy little 10 page books too, but overall my proudest achievement was all of my board games.

<Skip ahead to the later teen years after I had discovered game programming!>

For a while in my life I thought I wanted to major in Graphic Design and be a cool photoshop artist. In that stage of my life I founded Nation Of Design (then called [logo], but was later merged and went through a renaming process, and now archived so it won’t be accessible), a successful volunteer art community focused around helping indie game developers get the art help they need. I spent a lot of time keeping the website running strong and trying to make the best decisions for everyone. Being in a crazy leadership position taught me a lot, and made me stray away from my previous hopes of becoming a digital artist and brought me back to the thing I had loved to do all my life – make Games.

Years ago I had joined some of the older YoYoGames competitions while I was still kinda new to the whole programming thing. I didn’t fare too well, but I landed a Moderator position on the website. Unfortunately I’m not able to stay very active and keep things orderly there anymore. After taking additional programming classes in high school and working hard on my skills I began work on my dream game: Bleare Kingdoms. The project is now on hold until after I graduate from my university, and then I will be trying to put together a group of awesome people and make it right.

In my summer and senior year of high school I worked on Koya Rift as much as possible, pouring all of my free time into it. My initial sales were terrible and weren’t near enough money to pay for college. Read the initial sales impressions here: http://sunnykatt.com/2011/07/08/demo-impressions-reviews-from-the-code-drama-page/

I’m now studying at Penn State University for Computer Science.

Contact:

SunnyKatt@live.com

One Response to About Me

  1. Pingback: Koya Rift: An Indie Game With Limitless Potential | The Astringent Gaming Journal

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